Upload to Steam Workshop ======================== .. note:: To use these tools you will need to be running Steam with an account that has the game. .. note:: Workshop images need to be a JPG file under 1mb in size. A resolution of 1024x1024 is reccomended. Tools are provided in Unity to upload your tracks to the Steam workshop. For the workshop a different file format that contains workshop data is used, called WTRK. Generate WTRK -------------- * Navigate to ``BallisticNG -> Track Workshop Manager`` * Use the **Set TRK Folder Location** button to point the manager to your custom tracks Folder * Use the **Set WTRK Folder Location** button to point the manager to another folder where your build WTRK files will be stored. You should make this a separate folder to your TRK file location * Select your track from the TRK files list and then click the **Convert To WTRK** button to the right * You should now be automatically taken to the WTRK file in the WTRK files list. If not, click the **WTRK Files** button at the top of the UI and then select your WTRK file. Setup Workshop Item ------------------- With a WTRK file selected you will now need to setup the workshop item data. To the right hand side of the interface you will see tools for this. * Enter a name in the **Title** field. * Enter a description in the **Description** field. * Add some tags that describe your track using the **Add Tags** dropdown * Set the visibility of your workshop item using the **Visibiility** dropdown * Click the **Update Preview Image** and select a preview image. See the note above for specifications on this image * Click the **Save File Button** * Click the **Upload To Workshop** button Update Workshop Item --------------------- If you'd like to update your track on the workshop, navigate back to the WTRK file and then use the **Update TRK** button to replace the TRK in the WTRK file. Now save the file and click **Upload To Workshop**. You can also update your TRKD file using the **Update Frontend File** button.