.. _unity-tools-trackintropans: Animation - Track Intro Pans ============================ **Add Component Path**: ``BallisticNG -> Pre-Race -> Intro Overview`` Track intro pans allow you to setup the pre-race panning camera that you see on the internal tracks. Each pan of the camera uses a spline to move the camera while a look at position is used to orientate it. Setup ----- .. note:: You can re-sort the order of paths by re-arranging the spline objects in the hiearchy view and then clicking the **Re-sort Paths** button. * Create a new gameobject and attach the Intro Overview script * Click add path, this will create a new spline and path reference that you can edit * Enter a name for your path * Edit the spline to create the path you want the camera to follow * Create a new empty game object, position it where you want the camera to look when following the path and then assign it to the **Lookat Start** field. * If you want the camera to shift its focus to a different point by the end of the animation, create another object and assign it to the **OPTIONAL Lookat End** field * If you want fine control over the cameras up vector through its animation, create a gameobject and rotate it so its y axis is pointing along the up vector you desire and then assign it to the **OPTIONAL Lookat Up** * Set the speed you want the camera to travel down the spline at * Repeat from 2nd step for each path that you want