.. _unity-tools-projectile-trigger-zone: Triggers - Projectile ===================== **Add Component Path**: ``BallisticNG -> Triggers -> Projectile Trigger`` .. note:: This script requires a collider component, make sure you have one attached and have **Is Trigger** set to true. If you are unsure what shape you should use, stick to a **Box Collider**. The projectile trigger script is a basic trigger script that allows you to send events to other objects when a projectile has entered and left the zone. Trigger Properties ------------------ **On Enter Lua Trigger**: Calls the OnBehaviourEnter method on the lua script object set when a projectile has entered the trigger zone. **On Exit Lua Trigger**: Calls the OnBehaviourExit method on the lua script object set when a projectile has left the trigger zone. **Trigger Enter Event**: Triggered when a projectile has entered the trigger zone. **Trigger Exit Event**: Triggered when a projectile has left the trigger zone.