.. _unity-tools-shaders-survival_transparent: Survival Transparent Shader ===================== **Shader Path**: ``BallisticNG -> Survival Transparent`` The shader used for the survival environment. This is the transparent single sided version of :ref:`unity-tools-shaders-survival_opaque` and :ref:`unity-tools-shaders-survival_doublesided` Properties ---------- .. csv-table:: :file: tables/props_survival.csv :header-rows: 1