Bulk Exporting

Bulk Exporting allows you to define lists of content to automate the process of exporting it. This is useful if you have a large project with lots of tracks and/or ships you’d like to update.

Create a bulk exporter

Bulk exporters are assets holding references to scenes that you’d like to export. The system detects whether scenes are the correct type when exporting and will let you know if you’ve referenced an invalid scene for the exporter type when you run the export.

  • Right click in Unity’s project panel and navigate to either Create -> Bulk Track Exporter or Create -> Bulk Ship Exporter, depending on whether you’re bulk exporting tracks or ships.

  • With the bulk exporter selected, populate the Scenes list with a list of your track or ship scenes. Note that all ships in a ship scene will be exported!

  • Click the folder icon to the right of the directory field and then select the folder where you’d like your content to be exported to.

When you’re ready to export, click the Export button.

Create an exporter group

Exporter Groups allows you to run multiple bulk exporters at once. This allows you to setup groups of content that get exported to particular directories, and also allows you to run ship and track exports from one place.

  • Right click in Unity’s project panel and navigate to Create -> Bulk Exporter Group

  • Add bulk exporters to the Scene Exporters list. You can drag and drop them in, or use Unity’s list UI to manually select the exporters in your project.

When you’re ready to export, click the Export button.