Upload to Steam Workshop

Note

To use these tools you will need to be running Steam with an account that has the game.

Note

Workshop images need to be a JPG file under 1mb in size. A resolution of 1024x1024 is reccomended.

Tools are provided in Unity to upload your tracks to the Steam workshop. For the workshop a different file format that contains workshop data is used, called WTRK.

Generate WTRK

  • Navigate to BallisticNG -> Track Workshop Manager

  • Use the Set TRK Folder Location button to point the manager to your custom tracks Folder

  • Use the Set WTRK Folder Location button to point the manager to another folder where your build WTRK files will be stored. You should make this a separate folder to your TRK file location

  • Select your track from the TRK files list and then click the Convert To WTRK button to the right

  • You should now be automatically taken to the WTRK file in the WTRK files list. If not, click the WTRK Files button at the top of the UI and then select your WTRK file.

Setup Workshop Item

With a WTRK file selected you will now need to setup the workshop item data. To the right hand side of the interface you will see tools for this.

  • Enter a name in the Title field.

  • Enter a description in the Description field.

  • Add some tags that describe your track using the Add Tags dropdown

  • Set the visibility of your workshop item using the Visibiility dropdown

  • Click the Update Preview Image and select a preview image. See the note above for specifications on this image

  • Click the Save File Button

  • Click the Upload To Workshop button

Update Workshop Item

If you’d like to update your track on the workshop, navigate back to the WTRK file and then use the Update TRK button to replace the TRK in the WTRK file. Now save the file and click Upload To Workshop.