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  • Custom Tracks
    • Asset Configuration
      • Import TRM / Scene Setup
      • Scene Structure
      • Texture Configuration
      • Name Data Actions
    • Track Configuration
    • Authoring
    • Track Components
    • Track Optimization
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BallisticNG
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  • Custom Tracks
  • Asset Configuration
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Asset Configuration

  • Import TRM / Scene Setup
    • What’s a TRM?
    • Importing
    • Create a track scene
  • Scene Structure
    • Scene Configuration
    • Track Configuration
  • Texture Configuration
    • Global Settings
    • Track Tiles and Frontend Images
  • Name Data Actions
    • Opt In
    • Syntax
      • Lit Action
        • Flags
      • Hidden
      • Physics Toggle Action
        • Flags
      • Collision Action
        • Flags
      • Dust Surface Action
        • Variables
      • Flare Action
        • Flags
      • Fog Volume Action
        • Flags
        • Variables
      • Virtual Colorize Action
        • Variables
      • Virtual Render Action
        • Flags
      • Virtual EQ Action
        • Flags
      • Damage Zone Action
        • Flags
        • Variables
      • Dust Zone Action
        • Flags
        • Variables
      • Follow Camera Action
        • Variables
      • Jump Zone Action
        • Variables
      • No Antiskip Action
        • Flags
        • Variables
      • No Track Grounding Action
        • Flags
        • Variables
      • Push Zone Action
        • Flags
        • Variables
      • Recharge Zone Action
        • Flags
        • Variables
      • Respawn Zone Action
        • Flags
        • Variables
      • Turbo Trigger Action
        • Flags
        • Variables
      • Vaccum Zone Action
        • Flags
        • Variables
      • Ship Physics Mod Zone Action
        • Flags
        • Variables
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