Turbo Trigger Action

Name: turbo

Attaches a turbo trigger zone to the object.

Flags

  • sphere: Use a sphere collider, otherwise defaults to box.

  • mesh: Use a convex mesh collider, otherwise defaults to box.


  • nosound: Whether the turbo trigger will play the turbo sound.

Variables

  • [ float ] sx: A size multiplier for the attached box colliders X size. The objects size is also used for this, so it’s not neccessary to set this.

  • [ float ] sy: A size multiplier for the attached box colliders Y size. The objects size is also used for this, so it’s not neccessary to set this.

  • [ float ] sz: A size multiplier for the attached box colliders Z size. The objects size is also used for this, so it’s not neccessary to set this.


  • [ float ] cx: A local space offset for the attached collider along the X axis.

  • [ float ] cy: A local space offset for the attached collider along the Y axis.

  • [ float ] cz: A local space offset for the attached collider along the Z axis.

  • [ float ] r: A scale multiplier for a sphere colliders radius. The average axis scale is also used for this, so it’s not neccessary to set this.


  • [ float ] time: A time multiplier for the turbo. Defaults to 1.