Behaviours - No Track Grounder Zone
Add Component Path: BallisticNG -> Behaviour -> No Track Grounder Zone
Note
This script requires a collider component, make sure you have one attached and have Is Trigger set to true. If you are unsure what shape you should use, stick to a Box Collider.
No Track Grounder Zones allow you to selectivly disable the intense grounding forces present in 2280 Survival and in Floorhugger. These can be useful if you have a collision mesh that smoothly connects between the edges of jumps but you want to allow ships to fly over them in all physics modes.
You can create track grounder zones that are exclusive to a physics mode by using physics togglers.