Animation - Track Intro Pans
Add Component Path: BallisticNG -> Pre-Race -> Intro Overview
Track intro pans allow you to setup the pre-race panning camera that you see on the internal tracks. Each pan of the camera uses a spline to move the camera while a look at position is used to orientate it.
Setup
Create a new gameobject and attach the Intro Overview script
Click add path, this will create a new spline and path reference that you can edit
Enter a name for your path
Edit the spline to create the path you want the camera to follow
Create a new empty game object, position it where you want the camera to look when following the path and then assign it to the Lookat Start field.
If you want the camera to shift its focus to a different point by the end of the animation, create another object and assign it to the OPTIONAL Lookat End field
If you want fine control over the cameras up vector through its animation, create a gameobject and rotate it so its y axis is pointing along the up vector you desire and then assign it to the OPTIONAL Lookat Up
Set the speed you want the camera to travel down the spline at
Repeat from 2nd step for each path that you want