Behaviours - Recharge Zone

Add Component Path: BallisticNG -> Behaviour -> Recharge Zone

Note

This script requires a collider component, make sure you have one attached and have Is Trigger set to true. If you are unsure what shape you should use, stick to a Box Collider.

Recharge Zones allow you to create zones where the ship will recharge shield energy with the pitlane recharge effects.