Behaviours - Recharge Zone
Add Component Path: BallisticNG -> Behaviour -> Recharge Zone
Note
This script requires a collider component, make sure you have one attached and have Is Trigger set to true. If you are unsure what shape you should use, stick to a Box Collider.
Recharge Zones allow you to create zones where the ship will recharge shield energy with the pitlane recharge effects.